This found footage video was made to show what exploring inside of the Mystery Flesh Pit National Park would look and sound like. The environment was made in Unreal Engine 5 using original and CC assets. The sound was done in Ableton using a mix of original foley and sounds from the SCAD sound library.

Project breakdown

Credits: original Mystery flesh pit story and content Written & Illustrated by Trevor Roberts

This project was Made with: Unreal engine 5, Ableton live suite 11, Maya 2023, Substance Painter, OBS, A RCA VR621HF VCR / VHS Player

VHS shader effect created by Nicolas Gauchon - https://www.artstation.com/marketplace/p/vDgOO/ultimate-vhs-shader-for-unreal-engine

Models and textures By Logan Zimmermann with additional models and textures from:

Quixel Megascans (walls) - https://quixel.com/megascans

Polyhaven (pipes, ladder, the pay phone part of the phone booth, assorted tools on floor) - https://polyhaven.com/

Flesh materials (walls) - https://www.texturecan.com/tag/Flesh/

Soul cave Uneral demo Project (waterfall and water material)- https://www.unrealengine.com/marketplace/en-US/product/soul-cave

Light function texture (flashlight pattern) - https://www.filterforge.com/filters/12824-v2.html

The following models were remade to allow for texturing and to make them more performant.

Cat walk model - //https://www.turbosquid.com/3d-models/3d-metal-catwalk-model-1371608

Trusses model - //https://www.turbosquid.com/3d-models/free-light-bolted-trusses-3d-model/243155

Virtual camera tutorial I used - https://www.youtube.com/watch?v=GYHW-mF5zPc

Previous
Previous

Tales from the Loop - Illustration Sound Design

Next
Next

Prey Sound Redesign